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enterprise 2.0 Revolves Around Knowledge Exploitation: Ovum
 
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enterprise 2.0 Revolves Around Knowledge Exploitation: Ovum
 
web '1.0' was about the content, its container and its owner '2.0' is about the discourse, the conversation, the 'buzz'.
 
 
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Saturday, June 02, 2007 CIOs should consider piloting enterprise 2.0 applications to encourage social networking for information sharing and exploitation, believes Steve Hodgkinson, research director, Ovum. He defines web 1.0 as knowledge management and web 2.0 as knowledge exploitation.




"The key innovation of enterprise 2.0 is the creation of interactive, evolutionary, online platforms for collaborative work, dialogue and knowledge sharing across the enterprise. While web 2.0 is a runaway phenomenon, corporate reaction to wikis, blogs and social networking tends to be '... what the?' CIOs remain skeptical about enterprise 2.0 value and concerned about costs and security risks," quipped Hodgkinson.

"CIOs should be creating pilot applications to gain experience with the new platform and how to balance the conflicting demands of open flows of information with corporate security and compliance requirements," he added.

Enterprise 2.0 applications include collaborative document authoring, creation of knowledge repositories ('corporate wikipedias'), collaboration platforms for project management and working documents, knowledge broadcasting, search and harnessing collective input and opinions across the enterprise ('crowdsourcing').

"Online search and social tagging technologies have transformed our ability to find and exploit information - both within the enterprise and across the Internet. Web 2.0 applications also stimulate social networking around this knowledge - acting as a catalyst for both exploiting existing knowledge and creating new knowledge. It is the combination of the unprecedented ease of finding information and the more direct interaction with the people who create and discuss it that is at the root of enterprise 2.0's value," said Hodgkinson.

Comparing 1.0 to 2.0, he further added, "'1.0' concepts revolved around knowledge management while '2.0' concepts revolve around knowledge exploitation. In '1.0', we would take the time to research and analyse knowledge largely as a solitary, serial, analytical process. '2.0' offers much richer ways to participate in the flow of ideas and creativity - engaging with interactive repositories of knowledge and real time conversations with people who are both consuming and creating ideas."





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